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Rifted

  • Writer: Phillip Corrado
    Phillip Corrado
  • Jan 17, 2020
  • 1 min read

A first person navigation puzzle game made in Unreal Engine 4. Setting the player on an unknown island of anomalies and machinery, they must navigate their surroundings with the use of a strange device to its summit. I was responsible for the systems design, level design, Blueprint programming, 3D asset modeling, and sound design.



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© 2021 Phillip Corrado

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